ВАРЕНЪЙЕ ОРГАНИЗМIG, Email   
CVMutants Behind It All
Carousel studio (NEW BRANCH)

A reckless crew of art-bandits, cooked up solely to poke, prod and tease the droopy petals of human curiosity.

We haunted Russia from 2008 to 2022, sneaking straight into the inner kid curled up somewhere inside the leathery, slow-beating shell of the average grown-up dinosaur.
Our agenda was simple: ignite rogue synapses into existence using tech-toys, off-script behavior, and a cheerful disrespect for whatever passes as “normal”.
Our handmade equipment? Half-magic, half-nonsense elasticity rigs for rebooting your sense of youth.
We were brave, naive, and stubborn enough to believe kids should run the universe.
Armed with nothing but our toy-like, phantasmagoric, borderline-delirious art-contraptions, we managed to “upgrade” exactly 0.000014% of Earth’s population.
Our impact is so gloriously tiny and cosmically irrelevant that, yeah, everyone forgot about it already.

This website is our glitch-sheet history:
a pocket-sized chronicle, a dusty memory box, a pile of stories fermenting peacefully in the attic gloom.

If you prefer to watch videos, here is a video version of our story,


Project Vibe

RAZ-DVA

INFLATABLE SCULPTURE


RING-0

HABITABLE STRUCTURE


TOR-AWE

INFLATABLE NIGHTCLUB

1=0

INFLATABLE ACTIVISM


RAINBOWGUN

AIRFLOW TOY-SCULPTURE


HEDGEHOG

TOY-SCULPTURE


SLAPDASHSLOT 

TOY-SCULPTURE


PXLPTRNS

PARTICIPATORY GRAPHICS


POKE-N-CLICK

AV-INTERACTIVE


PUMA RS-2K

COMMERCIAL PIECE


ON DANCE

THERAPY BOXING RING


CURIOSITY INDX

PROVOCATION


IRRADIATOR

INTERACTIVE LOONY-BIZ


CHAGABOOGERS

PROVOCATION


IRRITEXTS

IMPOSTER POSTERS


INWARDSIGNS

PUBLIC ART SERIES


I’M A CIRCUIT

PUBLIC ART SERIES


BOT BOOTH

PROVOCATION


PLAY ROOM

PERSONAL EXIBITION


KIT HUMAN

WEARABLE ART GAME


SCARVES-HOSES

WEARABLE ART GAME


PAGAN BLOCKS

INTERACTIVE PIECE

BARREL CUBE

AV PLAYSCAPE


THE FITTING BOX

COMMERCIAL PIECE


SHAMBLES ANEMONE

INFLATABLE PATH


PLASTMAZE

COMMERCIAL PIECE


EARLY ECLECTIC

STREET ART PIECE

POKE-N-CLICK

AV-LANDSCAPE


FASHION EXPRMNTS

AMATEUR PROTEST


CHRISTMAS TREE

PROVOCATION


PXL TAXI

CAR WRAPS


IRRITEXT VER FR

IMPOSTERS 2025




SED_DO Ref. R/XTR-0822010


 Abstract game
Rebuild youself
 We are a kit
 Wearable art

The Human Constructor was one of our earliest and most defining projects.

It consisted of fabric-made tubes, stuffed shapes, and 3D geometric pieces — all covered with metal snap buttons, like clothing hardware. Alongside these pieces we created special garments: vests, overalls, capes, hats, pants, and a whole zoo of abstract accessories.

A cube could be worn on a leg instead of a shoe.
Another cube on the back instead of a bag.
Half-meter prisms on the arms like mutant gloves.
Everything snapped onto everything.

It was a game of rebuilding yourself — a chance to constantly reassemble your own body out of modular pieces.

At events, we let visitors rebuild themselves… or rebuild us.

Over time we made many versions: from foam, from EVA, from digitally printed fabric, from sewn hybrids.

Eventually all of this led to a full clothing collection — a kind of wearable / unwearable fashion-art experiment.

For the first five years of our studio, The Human Constructor was the structural backbone of everything we did.

Rearranging yourself from fragments makes you new again.
It refreshes you.
It pulls out the child you remember being.

The Human Constructor — created in 2009 — was the first and, in many ways, the core project of the Organism of Boiledness.

It was a kit of snap-on pieces and special jumpsuits that allowed you to build abstract compositions directly on the human body.

The project expressed our obsession with self-modification, play, and the constant urge to “upgrade.”

The idea eventually materialized into transformable clothing: naive, abstract, post-modern, a bit Memphis-style, part toy, part performance.



















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